Facts from the production process of the tablet game First Strike.

Posted by on Feb 3, 2014 in Game | No Comments
Facts from the production process of the tablet game First Strike.

Another three pillars of our Game Development were code including the artificial intelligence, graphic design and production process. Urs Breton, Diego Borellini & Moritz Gerber tell a few anecdotes and details out of the development of First Strike.

First Strike, a fast-paced, real-time strategy game for tablets.

Posted by on Jan 9, 2014 in Game | One Comment
First Strike, a fast-paced, real-time strategy game for tablets.

Nuclear war is an enormous field to expand on! From the beginning we wanted to design just with tablets and touch displays in our minds. We wanted to have the player to hold the world in their hand. Game Designer Jeremy Spillmann tells you how we developed First Strike.

Mr. Obama and Mr. Putin should play First Strike

Posted by on Dec 4, 2013 in Game | No Comments
Mr. Obama and Mr. Putin should play First Strike

Why a game about nuclear war? What is the vision of First Strike? Executive Producer Moritz Zumbühl answers this questions.

Creation Process of the First Strike App-Icon

Posted by on Dec 2, 2013 in Game | No Comments
Creation Process of the First Strike App-Icon

Diego Borellini shows his creative process designing the app icon.

First Strike – Coming soon on your iOS Tablet

Posted by on Nov 18, 2013 in Game | No Comments
First Strike – Coming soon on your iOS Tablet

In case you are wondering what the we are doing here: this is the story of the bomb, like it has never been told before. And it is coming to your iPad in december 2013. Stay tuned for some nuclear news and subscribe to our mailing-list.